Gold Chaser


Duration
Sept 2024 

Teammate
Xiaoman Yang

Mentor
Marcelo Coelho,
Daniel Leithinger
My Role
Product Design, Design Research, Concept Development, Design Engineering, Programming, 2D/3D Prototyping, Interaction Design, Visual Design
Outcome
A  instruction sheet and a playable final product










Project Objective


Create a 1D game and a custom human-interface device (HID) for controlling it.



Description

A two-player collaborative and competitive game where your teammate can turn into your enemy, demanding caution with the changing environment to mine the gold within a limited time.









Prototype

Initial Physical Interaction

Our original idea is to replicate the movements and actions of workers in the field as accurately as possible, focusing on capturing their full-body gestures

The Player One is controlling a pole,  representing navigating uncertain environments. The Player Two, the bomb man, is holding and inspecting a large, heavy object resembling a bomb.



Initial Game Design
Position


Scenario I


Scenario II






Initial Product Design





Process




Final Form